A best-selling novelist whose books have been the subject of many a Hollywood blockbuster, Tom Clancy now seems to like nothing as much as the array of storytelling options offered by video games. Ubisoft develop his Splinter Cell games in-house but the popular Rainbow Six and Ghost Recon games are developed by Red Entertainment. The first Ghost Recon game, released in 2001, was a tactical shooter. Choosing to play as a sniper, demolition expert, support expert or rifleman, you could lead a team of the Ghosts, an elite US team in the Moscow of 2008, attempting to foil an attempt to restore the Communist regime.
Ghost Recon 2 pitches the Ghosts against a new challenge. A rogue North Korean general has diverted funds intended to relieve famine to instead amass an enormous army. A Nervous China stops selling weapons to the country when they suspect something is up, and the Korean warlord forms a secret alliance with Russia. To the Russians delight, the power-mad leader moves to annex part of China, who in the delicate political circumstances allow UN troops to guard their border. The Ghosts and other special forces are sent in, their mission: eliminate the martial dictator.
A Clancy-penned storyline will see players using high tech weapons to defeat sophisticated enemy AI. New graphics bring authentic Asian locations to life with dynamic lighting and multi-texturing, and the physics have had an overhaul with the introduction of ragdoll physics. The famed Havok 2 engine brings vehicles and explosions to life too.
New characters in the Ghost squad can be lead with voice commands, hand signals, and an intuitive interface, and the over the shoulder third person view gives you a good look at the action, whilst also being able to see your characters weapons and reactions to enemy activities. Gamecube-owning squad-based FPS fans will welcome the arrival of this on their console.