Shin Megami Tensei: Lucifer's Call - PS2

Also known as: Shin Megami Tensei III: Nocturne

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Viewed: 3D Combination Genre:
Adventure: Role Playing
Combat Game
Media: CD Arcade origin:No
Developer: Atlus Soft. Co.: Atlus
Publishers: Ubisoft (DE/FR)
Ghostlight (GB)
Released: 1 Jul 2005 (GB)
2002 (JP)
Jun 2005 (DE/FR)
Ratings: PEGI 16+

Summary

Shin Megami Tensei: Lucifer’s call is the third installment in a series of games that first appeared on the SNES. Since then the series has also made an appearance on the Game Boy Advance. The game is set in a nightmare apocalyptic future, where an event called the ‘Conception’ has left most people on earth dead. It has also opened the gates of hell, and hordes of demons cannot wait to take the earth and corrupt it as their own.

Luckily for the world, though, a young boy stands between the demons and the world they wish to destroy. Not only can he merely fight the demons, he can defeat them and recruit them to his band, and use their powers to turn the tide of battle. The young lad can even combine demons together, mixing and matching their characteristics to make more powerful allies. He also has the power to use Megatama, an ability which enables him to allow demonic parasites into his body and then harness their power for his own use.

Already released to acclaim in Japan and the US, the art in the stunning looking Shin Megami Tensei is the work of celebrated Japanese craftsman Kazuma Kaneko. And with more than 50 hours of gameplay, and more than 100 different species of terrifying demon, this is one RPG that you can be sure of presenting you with a moving gameplay experience. It also features a special appearance by the demon battling star of Capcom’s Devil May Cry series, Dante.