The World Is Not Enough - PlayStation

Also known as: T.W.I.N.E.', 'TWINE', 'World Is Not Enough, The

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Also for: PC, PS2, Game Boy Color, N64
Viewed: 3D First-person / Third-person Genre:
Adventure: Graphic
Arcade origin:No
Developer: Black Ops Entertainment Soft. Co.: Electronic Arts
Publishers: Electronic Arts (GB/US/JP/GB)
Released: 7 Nov 2000 (US)
Dec 2000 (GB)
21 Sept 2001 (GB)
Unknown (JP)
Ratings: 15+
Features: Vibration Compatible
Accessories: Analogue JoyPad, Memory Card, Dual Shock JoyPad

Summary

Movie tie-in alert! Hey, come back, this one’s really good. The extra development time and a little more money splashed out has brought about a game worthy of the Bond connection.

Many of the themes of the game are faithful to the big screen incarnation, giving TWINE (The World Is Not Enough) a motivating plot. The game is something more than a first person shooter, since your involvement in the game as James Bond is a complicated one. You must learn to use strategic elements of play, and interact with the surrounding characters and environments. You must tactically use fake ID’s, diversions, and other methods of trickery to get to the desired location. Mobile phone stunners and suchlike are at your disposal from the famous Q's laboratory. Staying true to the Bond milieu, you will find yourself travelling across the globe, visiting landmark locations such as the Millennium Dome.

As an adventure, The World Is Not Enough hangs together superbly, and is worth close inspection by any game player, particularly Bond fans. And that’s quite an audience.

Artwork

The World Is Not Enough - PlayStation Artwork

The World Is Not Enough - PlayStation Artwork

The World Is Not Enough - PlayStation Artwork

The World Is Not Enough - PlayStation Artwork