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Kuju Entertainment is one of the largest independent games developers in Europe.
The company has offices in Godalming (Surrey), Sheffield, and central London, and has been developing games since 1998, earning an enviable reputation for creative excellence and technical innovation.
Kuju has always embraced new games technology, developing titles for both PC and game consoles; Kuju adopted DirectX and 3D accelerators very early and continues to work with leading edge PC technology partners. Kuju has been developing PlayStation 2 technology since September 1999 and X-box specific code since April 2000.
Kuju's first work that SPOnG is aware of is the 1998 title, "Team Apache" (PC).
The company has been involved titles released on the Switch, PC, Wii, PS3, DS/DSi, PS2, PSP, Xbox, GameCube and PlayStation. Of these, "Microsoft Train Simulator" (PC), "Pilot Academy" (PSP), "Geometry Wars: Galaxies" (DS/DSi), "Battalion Wars" (GameCube), "Call of Duty: Finest Hour" (Xbox) has been a best selling title.
The company's most recent involvement was on the 2019 release "Zumba: Burn it Up" (Switch).
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01 Mar 2007
28 Sep 2006
David Stanley | Director | ||||
Lee Brimmicombe-Wood | Original Concept | 99 | - | ... | |
Adonis Stevenson | Lead Artist | 98 | - | ... | |
Tancred Dyke-Wells | Management |
And rumble effects too, courtesy of Philips amBX
07 Mar 2007
Really! For PlayStation 2, Xbox and PC.
01 Nov 2005
Either that or a crushing disappointment such is life
20 Jan 2005
Going underground with new screens from Kuju and Konami's upcoming FPS.
24 Dec 2004
Hands in the air! Move aside! Blam! Blam!
20 Aug 2004
Denies acquisition rumours, but admits to flirting with idea.
17 Jun 2004
Kuju believed to be charged with key Konami offering facts inside.
30 Mar 2004
The Academy of Interactive Arts and Sciences (AIAS) has revealed the nominees for the fifth Annual Interactive Achievement Awards.
11 Feb 2002