Endless Space 2 - PC

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Endless Space 2 (PC)
Requires: Mouse, Keyboard
Viewed: 3D Third-person, floating camera Genre:
Space
Strategy: Combat
Media: DVD Arcade origin:No
Developer: Amplitude Studios Soft. Co.: Amplitude Studios
Publishers: SEGA (GB)
Released: 19 May 2017 (GB)
Ratings: PEGI 7+

Summary

What is it about 4X games (eXplore, eXpand, eXploit and eXterminate) that compels us to continue to play them long after the night has drawn in and in some cases hear the dawn chorus the following morning? Why does this specific genre command so much attention and what can be done to make it even more entertaining than it already clearly is?

It is these two questions that Amplitude Studios have attempted to answer with their much celebrated games of Endless Space and Endless Legend.

Endless Space 2 is a space-bound 4X title that uses the fundamental turn-based structure that's traditional for this genre and places it at the forefront of the game's interface. Everything is designed out from the fact that the player has a limited number of actions per turn depending on resources available and the units that are under the player's control.

Endless Space 2 has a combat system that marks it out as different from many other space-bound 4X games. For rather than have grandiose tactical battles as an option, the player is only allowed to submit to a particular formation that is then followed as best the computer can via a series of sub-routines. Combat then plays out with a cutscene that represents the ensuing engagement. It's not about the nitty gritty of combat - the game's primary focus is civilisation management on an interstellar scale.

One of the most striking aspects of Endless Space 2 is the very clean style of user interface and the way it which it represents space. Additionally, each race has its own style of ships, with the Sophons preferring sleek curves and exquisitely designed hulls compared to the Cravers, who simply found whatever was lying around and slung it into space.

Amplitude Studios has grown significantly since the first Endless Space was released, and this has given the team the chance to add much more detail and lore to each race, allowing the player to gain a greater understanding of their drivers and why they feel the need to be the dominant race in the galaxy.

In Endless Space 2 players will need to keep a very close eye on the political machinations of their ever burgeoning empire as they flit across the void. Otherwise they may find their home systems cease to be the core from which they build as descent and rebellion grows within populaces, especially those conquered by force earlier in a play session.

Do you have what it takes not just to explore space, but to dominate it?