Resonance of Fate - Xbox 360

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Resonance of Fate (Xbox 360)
Also for: PS3
Viewed: 3D First-person Genre:
Adventure: Role Playing
Media: DVD Arcade origin:No
Developer: Tri Ace Soft. Co.: SEGA
Publishers: SEGA (GB)
Released: 26 Mar 2010 (GB)
Ratings: PEGI 16+
No Accessories: No Accessories

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Summary

We seem to be too dependant on technology these days. Sooner or later we won't have a clue how to clean up after ourselves – you could argue that some of us have already gotten that far. But in Resonance of Fate, the population of a future Earth really does depend on technology, as a life-support system is the only thing helping them survive.

Poisonous gases have made the surface uninhabitable for the human race. Erecting a huge environmental purification tower called Basel, civilisation soon began building cities around it, with multiple levels symbolising a class divide. A team of leather-clad bounty hunters – Zephyr, Vashyron and Leanne – get caught in the middle of things when a malfunction within Basel leads to a series of unfortunate events...

The action is split into your usual role-playing action – adventure and battling. Tri-Ace mixes up the whole world map scenario in Resonance of Fate by introducing a 2D, top-down honeycomb map that represents each level in Basel. To explore the world, you must open up the floor by laying down block pieces of honeycombs locked together.

Battling is dealt with by using an action gauge for each of your three characters, collecting bezels to engage in devastating moves. Unlike traditional RPGs where you have to deal with swords, Resonance of Fate gives you guns. Lots and lots of guns. The whole steampunk style and atmosphere is a welcome change from the norm, and the adventure will test those looking for a fresh role playing experience.