Fire Emblem: Radiant Dawn - Wii

Also known as: Fire Emblem: Akatsuki no Megami', 'Fire Emblem: Goddess of Daybreak

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Fire Emblem: Radiant Dawn (Wii)
Viewed: 3D Third-person, floating camera Genre:
Strategy
Adventure: Role Playing
Media: DVD Arcade origin:No
Developer: Nintendo Soft. Co.: Nintendo
Publishers: Nintendo (JP/GB)
Released: 14 Mar 2008 (GB)
2008 (JP)
Ratings: PEGI 12+
Accessories: JoyPad

Summary

In the world of strategy games, Fire Emblem is about as old as they come. It kicked off way back in the heady days of the Famicom and has had ten iterations spread across the NES, the Super Famicom, GBA, the DS, and now Wii. In short, it has pedigree.

Radiant Dawn treads firmly in the footsteps of its forebears, pushing players through a fantasy world as they engage in turn-based strategy.

The action starts up three years after the death of Mad King Ashnard, and the kingdom of Daein has fallen into disarray. A corrupt government is striving desperately to keep control over a populace teetering on the brink of chaos. Switching from the previous game, players take on the role of the Daein - the enemies in Path of Radiance. Specifically, you control a group of rebels called the Dawn Brigade in a quest to take down the corrupt government.

Gameplay is in the traditional Fire Emblem mode, with battle movement and strategy being turn-based and taking place across a huge grid. Different units have different abilities, movement space and local or ranged attacks.

As with Path of Radiance, a forge mode is offered in which players can boost, re-colour and re-name weapons. Similarly, characters level up, but their stats increase randomly, meaning you can't just pimp one group and then tear hell for leather through the game.

It might be a Wii game, but Radiant Dawn is certainly one for the more hardcore strategy enthusiast.