Spinning out of Eidos Interactive's RPG of a similar name for home consoles comes the handheld Justice League Heroes: The Flash. Putting players in the (presumably very well constructed) shoes of the Fastest Man Alive, the title promises street-fighting action at heretofore unseen velocities.
Robots from space (pesky blighters that they are) have landed in Keystone City and as the city's resident protector the Scarlet Speedster is the first on scene to tackle the maniacal mechanoids. He doesn't have to do it alone, however. On hand is support from The Flash's comrades in arms from the Justice League of America for those moments when things get a little bit too sticky. Players can call in Wonder Woman to use her handy lasso of truth, or Superman for a burst of arctic breath, with other heroes such as the Martian Manhunter weighing in with their unique brand of super-powered assistance.
The gameplay takes the form of classic sidescrolling beat-em-up action, but the twist is the addition of super-speed to the more traditional attacks available. Players can zip between opponents to take down multiple enemies in the blink of an eye. Alternatively, the speed force (the source of the Flash's powers, if you were wondering) can be used to slow down time to allow the hero to take down baddies as they move in slow motion. These features add a unique twist to the title's gameplay that gives Justice League Heroes: The Flash something unique to bring to its venerable genre.