The Sims 2: Pets - GameCube

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Also for: PC, Wii, PS2, PSP
Viewed: 3D Third-person, floating camera Genre:
Strategy: God game
Arcade origin:No
Developer: Maxis Soft. Co.: Electronic Arts
Publishers: Electronic Arts (GB)
Released: 20 Oct 2006 (GB)
Ratings: PEGI 12+
Accessories: Memory Card

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Summary

Famously, when game designers first put forward the idea of The Sims to Electronic Arts, the publisher doubted the idea was viable. The go ahead was eventually given and EA hasn’t looked back. There have been many spin-offs, resulting in the franchise being one of the biggest selling of all time.

The Sims 2: Pets will build on the much-lauded Sims experience that allows players to create and control the lives, loves and entire fates of digital characters from cradle to grave and beyond. The addition of pets for your Sims will no doubt enrich their daily lives. Sims can own cats, dogs, tropical fish, birds and womrats (a creature similar to a guinea pig). The game will feature 15 different breeds of cat and 35 different breeds of dog. There will also be the option to create your ideal pet with the Create-a-Pet feature. In this feature, gamers will be able to choose the pet’s body shape, facial structure, markings, colour and even personality. Pets have motives like their Sim counterparts, which are similar, save for the absence of the environment motive and the respective foibles of scratching for cats and chewing for dogs.

Gamers will be able to teach their pet various tricks, dress them in the latest accessories, take them for a walk in the park and even get them working for a living. It is important to remember that, as in real life, your pet will require plenty of love, attention and training. For example, a neglected cat with an urge to scratch might ruin your furniture, while leaving your dog in a car on a hot day won’t do Fido any favours.

Artwork

The Sims 2: Pets - GameCube Artwork