D Day 1944: The Invasion of Europe - PC

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D Day 1944: The Invasion of Europe (PC)
Viewed: 3D First-person / Third-person Genre:
Simulation: Flight
Combat Game
Add-on pack
Media: CD Arcade origin:No
Developer: Combat Planes, Inc. Soft. Co.: GMX
Publishers: GMX (GB)
Released: 28 May 2004 (GB)
Ratings: PEGI 12+
Accessories: Control Pad, Flight Yoke

Summary

With the 60th anniversary of D-Day upon us, GMX is bringing us a slice of some of the historical event's aerial action with the release of D-Day 1944: Invasion of Europe. An expansion pack for Combat Flight Simulator 3, D-Day brings an all-new dynamic campaign to Microsoft's popular flight sim that sees you take the controls of a wealth of authentic aircraft and relive one of the most memorable events of the war.

The campaign itself involves British, Australian, New Zealand, Canadian, and American forces in the invasion of German occupied Europe, with the many single missions (120 in total) tracking the D-Day campaign battle by battle. As such, you get to take part in such events as the allied landings and the battle for Caen, the battle for Villers-Bocage, and then the American race across the Cotentin Peninsula. The historical divisions and weapons are in place, and the map moves day by day as it did in the actual battle. But, as a consequence, the weather turns bad on June 18th and Allied supplies grow suddenly thin.

As you would expect, there is a massive array of aircraft on offer, each re-skinned with D-Day stripes and some sporting all-new damage and flight models. British pilots can elect to fly the Mosquito FB VI, Spit IXc and later, the Spit IXe and P51D. American pilots can get to grips with the P47D and later with the 56th FG at Horsham St.Faith, P51D, P38J or P47M. Canadian pilots can choose from the Tempest Mk V with 274 Sqn from Newchurch, the Spit Vb with 402 Sqn, and later the Spit IXc. And RNZAF pilots have access to the Mosquito FB VI, Spitfire IXb, or Tempest Mk V.

As well as a wealth of new aircraft, D-Day 1944 also revamps pretty much every other aspect of CFS3 - so much so that this is more or less a new game in itself. We have new sounds, new troops, new skins, new scenery, new nations (Canada, Australia and New Zealand), new nose-art, new bases (including ALGs), new effects, new pilots and new voices. As far as expansion packs go, that's pretty darn comprehensive.