Monster Force - GBA

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Also for: PlayStation, Game Boy Color
Viewed: 2D Top-down, Multi-way scrolling Genre:
Adventure
Arcade origin:No
Developer: Digital Eclipse Soft. Co.: Vivendi
Publishers: Vivendi (GB)
Universal Interactive Studios (US)
Released: 11 Oct 2002 (GB)
2002 (US)
Ratings: 3+, ESRB Everyone
Connectivity: Link Cable

Summary

Universal's Monsters series has gained quite a following from the global community of ghoul-obsessed TV addicts, and to broaden and expand the whole Monsters culture, Vivendi has released Monster Force for Game Boy Advance.

Going back to medieval times, our little monsters naturally had a hard time fitting in with the mainstream population, so two Frankenstein brothers decided to find a new place for themselves and their friends. But soon after they settle into their blissful lives, one of the brothers goes missing, and ironically, all evil breaks loose in an otherwise peaceful game world.

A full on 2D adventure game, Monster Force adds a new twist to the classic Monster franchise and lets its players control kid versions of infamous villains such as Dracula, Frankenstein and Wolf Man. From a visual standpoint, the game is remarkably similar to Nintendo's 16-bit incarnation of The Legend of Zelda, and has players exploring dozens of puzzling locations from an easy-to-view birds-eye perspective. But Monster Force's thirty unique and rather large levels aren't without a plethora of evil cretins. Some areas are sparse, yes, but many are filled to the brim with miniature bad guys.

Each level has a variety of objectives, and often several ways to achieve them. In some respects, Monster Force's lack of linearity helps players to use their initiative. Mini-games also serve as great stopgaps between large levels.

There's little innovation in Monster Force, but its presentation and style is quite unique, and on the whole, it's a thoroughly enjoyable experience.