This is a game for serious military strategists - or budding ones, at least. If you've ever fancied yourself as a bit of a world leader, then this is your chance to try your hand at dealing with a nation's problems for yourself.
The game classes itself as a military and geo political simulator - quite a mouthful. What it does first is give the player the ability to decide on how they want to play the game. Built using recent UN and CIA data, the player can play as any one of 140 nations and strive to solve the real world economic, social and political problems facing that country. With regard to the military aspect of the game, there are up to 4,000 unique deployable units, which can be used to fight strategic battles around the world.
Combat takes place in real world locations that are generated from a complete topographical map of the globe - when you attempt to conquer a city, that landscape is true to life. At the heart of these battles lies a proprietary AI engine, which developer Golem Games have dubbed the EHE (Evolutive Human Emulator). Using ideas such as neural networks and expert systems, the EHE means that computer-controlled countries are independent entities that actually learn. They learn how to solve their problems, how to play against each other and how to play against you.
On top of all that jiggery-pokery, Global Power comes equipped with an unfeasibly large database. In there you'll find every military unit, relationship and statistic published about the 140 most significant countries in the world.
Quite an apt title for the start of 2003, considering all the political turbulence.