Circus Maximus: Chariot Wars is a fairly original concept in this day and age, considering the huge array of pastiches, conversions and sequels released each week. Admittedly, there are a million and one racing games out there but this one has gone for the bizarre options in the cases of the vehicles and setting. Chariot racing anyone?
With a noticeable inspiration from Hollywood blockbuster Gladiator, Circus Maximus casts the player as a chariot racer in Ancient Rome. Set across 19 tracks spanning seven cinematic environments, from the sands of Alexandria to the Coliseum, the goal is to earn Dinari and advance through the ranks to become the greatest racer in town. Each chariot has both a driver and a warrior; the player has either complete control over the team or can let the A.I drive whilst taking control of the warrior. A second player can also join in for two-player co-operative play.
Winning races rakes in the cash, which is required in order to progress to subsequent races. Running over helpless pedestrians or riding on one wheel also earns Dinari, which is thrown from the admiring crowd.
Game modes include Arcade, Career, Training and Multi-player. Career mode sees the player begin the quest to be the best, offering various unlockable features along the way. Arcade mode allows for quick-fix, straight racing, whilst Multi-player supports two player co-operation or one-on-one races.
In a genre that sometimes seems to be in danger of exhausting its possibilities, Circus Maximus has attempted to do something a little different with the racing game.