Destroyer Command - PC

Got packs, screens, info?
Viewed: 3D Genre:
Simulation: Boat
Strategy: Combat
Media: CD Arcade origin:No
Developer: SSI Soft. Co.: SSI
Publishers: Focus Multimedia (GB)
The Learning Company (GB)
Released: 15 Mar 2002 (GB)
Oct 2003 (GB)
Ratings: 15+
Accessories: Mouse, Keyboard


There have been a great number of games based around World War 2. Some have witnessed great air combat missions, while others have been land-based. But never before has a game focused solely on the use of ships, and that’s what Destroyer Command is all about.

Your job is to command a warship in either the Pacific or Atlantic theatre of war, and protect yourself from attacks by various other ships, submarines and fighter planes. It doesn’t sound easy, and to be honest, it’s not. Almost completely lacking in manoeuvrability, you are immediately put at a disadvantage. But in your favour, your ship does have some extremely heavy fire-power capable of taking out some enemies with a single shot.

Each aircraft, submarine and enemy ship has been accurately modelled and even features the behavioural characteristics of their real life counterparts. To increase authenticity even further, the developers have created an awesome oceanic environment. The wave effects are lovely, and the sight of the sun bouncing off the water is truly awesome: just look at the screenshots. Okay, the environments may become repetitive after several hours of play, but the combat-heavy gameplay means you quickly forget about aesthetics and become focused on the mission at hand. Some missions are based on real-life historic scenarios too, so you do have the chance to rewrite the history books.

As the only World War 2-orientated game of its kind, Destroyer Command boasts some quite unique features. And when this captivating game is placed in a thoroughly convincing, game environment, you really feel like you’re part of the action.

News & Editorial