Mr Do! - Colecovision

Got packs, screens, info?
Also for: SNES, ST, C64, Apple II, Atari 400/800/XL/XE, Atari 2600/VCS
Viewed: 2D Static screen Genre:
Puzzle: Maze
Arcade origin:No
Publishers: Coleco (GB/US/JP)
Released: 1983 (GB)
Unknown (US/JP)

Summary

In this game, the player is cast as Mr. Do!, a clown trying to harvest an
orchard of cherries and apples. Along the way your enemies are Badguys,
Diggers, Blue Chompers, and Alphamonsters.
The setting of each level is very much like Dig Dug in that you must move
Mr. Do! around on a path, or dig one as you move along, which is slightly
slower. Your goal is either to collect all the cherries or kill all the
enemies on the screen. There are two ways to kill enemies. First, there
are the apples located in various places around the level. By luring
enemies under these, they can be squashed, or by making them fall one
place without hitting an enemy, they can be used to push enemies away or
you may wait for more badguys to appear underneath, then push the apple
over them to score multiple kills.
Do!'s other defense is a "powerball," a weapon that when thrown, moves
erratically down any path it finds, thus you are never quite sure if it
will go the way you want it to. This may sound like a negative aspect,
but I find that it is very effective in long tunnels and much more
effective than the Dig Dug pump.
Also in the game are food treats located in the middle of the screen. By
eating these, the game is momentarily paused, and an alphamonster comes
out with four blue chompers. Alphamonsters have one letter of the word,
"EXTRA" written on their chest, and by destroying all of the
alphamonsters, you are rewarded with an extra life.
Mr. Do! has well-drawn graphics, charming music, and gameplay that never
grows old or tiresome.