Reggie: 'Nintendo Revolution controller shown to key third-parties'

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Topic started: Mon, 27 Jun 2005 12:09
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Shinji
Joined 27 Jun 2005
8 comments
Tue, 28 Jun 2005 19:27

If you use the traditional grid of lasers approach, where one set repreasents X and one set Y, it would be be possible to track several breakages of laser beams.

Also, Nintendo has the R&D clout to overcome problems with touch screens.


Actually, I believe I read about this. I heard that while it's possible, it's also unreliable and could cause some problems.

And, while the researchers over at Nintendo are undoubtably good at what they do, new technology that actually makes reliable use of multiple touches will be very expensive. This expensive technology would have to be encorporated not into a handheld, where such prices could be jusitified, but a controller.

Also a consideration: Nintendo have stated that they are looking at different things to encorporate into the controller, meaning that there will be more than one feature. To include a touchscreen AND other features into the handheld will probably cause your wallet to spontaneously combust.
Ditto
Joined 10 Jun 2004
1169 comments
Wed, 29 Jun 2005 08:10
Shinji wrote:

Actually, I believe I read about this. I heard that while it's possible, it's also unreliable and could cause some problems.

And, while the researchers over at Nintendo are undoubtably good at what they do, new technology that actually makes reliable use of multiple touches will be very expensive. This expensive technology would have to be encorporated not into a handheld, where such prices could be jusitified, but a controller.


I totally agree. However, I also don't think Nintendo would look at this as an problem should they set their heart on putting a touch screen in. Let's face it, Nintendo rarely listen to their customers.

Also a consideration: Nintendo have stated that they are looking at different things to encorporate into the controller, meaning that there will be more than one feature. To include a touchscreen AND other features into the handheld will probably cause your wallet to spontaneously combust.


LOL. Boom!

My problem with the Revolution is that Nintendo themselves don't seem to know what's going on with it. They've announced a console but still haven't finalised anything - if they haven't even decided on the controller, how are third parties going to start planning games?
Drakongeist
Joined 27 Jun 2005
2 comments
Wed, 29 Jun 2005 17:07
I still think my idea would be cool. And besides, how else can you play games from soo many different systems, with very few actual buttons on the controller? I don't think they would charge too much for a controller like that anyway because the DS may have had touch screens, but they were for displaying the actual game, not just buttons and the handheld system also was designed to be able to actually play games, so it had a lot more technology in it to up the cost of the system. A controller with a touch-screen for customizing buttons would not cost as much as the DS or even close to it. Besides, the touch screen would be on the controller for button customization, not for maps or displaying a game. A touch screen can't cost too much because look how expensive the psp was, and it didn't even have touch screens, although it can play movies...Anyway, nintendo hasn't ever charged too much for anything. the production of a gamecube probably costs a lot more than $200, but that is how much they charged for the system. I don't know, maybe I'm just some guy with an expensive imagination and a wallet that doesn't easily combust from high prices, but I still would like to see a controller like this.
Shinji
Joined 27 Jun 2005
8 comments
Wed, 29 Jun 2005 22:57
Adam M wrote:

My problem with the Revolution is that Nintendo themselves don't seem to know what's going on with it. They've announced a console but still haven't finalised anything - if they haven't even decided on the controller, how are third parties going to start planning games?


That's the funny thing. Apparently they haven't even finalized it, and Reggie is already showing it off to developers whose "eyes are lighting up at it?"

I don't even know what to think with Nintendo anymore. I wonder if they just say stuff to purposly throw us off.

Josh Lindorf wrote:

I still think my idea would be cool. And besides, how else can you play games from soo many different systems, with very few actual buttons on the controller? I don't think they would charge too much for a controller like that anyway because the DS may have had touch screens, but they were for displaying the actual game, not just buttons and the handheld system also was designed to be able to actually play games, so it had a lot more technology in it to up the cost of the system. A controller with a touch-screen for customizing buttons would not cost as much as the DS or even close to it. Besides, the touch screen would be on the controller for button customization, not for maps or displaying a game. A touch screen can't cost too much because look how expensive the psp was, and it didn't even have touch screens, although it can play movies...Anyway, nintendo hasn't ever charged too much for anything. the production of a gamecube probably costs a lot more than $200, but that is how much they charged for the system. I don't know, maybe I'm just some guy with an expensive imagination and a wallet that doesn't easily combust from high prices, but I still would like to see a controller like this.


Yeah, but Josh you're forgetting the fact that normal, relatively inexpensive touch screens cannot register more than one touch at a time, making it literally impossible to play games with. If new technology was to be developed allowing multiple touches, that new technology does NOT come cheaply.

It's true that the controller wouldn't have to process gameplay or even have a high resolution, making it much less expensive than the DS, but the controller will apparently have (better have, anyway) more than one feature for it, upping the price that much more.

I remember somebody posting an idea they had for the Revolution. Something about having retractable pins inside the controller that will physically raise and lower themselves to your customization to act as buttons. That's a lot more believable (not to mention way more user friendly) than a customizable touch screen. Even pressure sensitivity would be more user friendly and easier to accomplish.
Ditto
Joined 10 Jun 2004
1169 comments
Thu, 30 Jun 2005 08:11
Shinji wrote:
Even pressure sensitivity would be more user friendly and easier to accomplish.


I don't think i could cope with a squeezable controller. You need buttons that press. I

n the same way it's not pleasent to type on a laser-projected keyboard, I don't think this type of controller would work.
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