Microsoft: Xbox 360 'Fully 3D Capable'

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Topic started: Wed, 13 Jan 2010 10:00
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wTr
Anonymous
Thu, 29 Jul 2010 15:38
I do believe 3d-gaming will outstand nowadays 2d-gaming... Most of all I'm interested in the device that will visualise this 3d image:
3d projectors and 3d flatscreens are pretty expensive compared to the video headsets (starting at 200$) who are perfectly capable of composing excellent 3d-images since they have separate screens for each eye. This fact combined with the head-tracking capabilities of most of these headsets makes them the perfect viewing devices for real immersive 3d-gaming...

Wonder what others think...
FuRrY321
Anonymous
Thu, 29 Jul 2010 21:45
@wTr I don't believe that the headtracking headsets you are thinking of are really 3D. If you mean things like Vuzix headsets, then they don't even have their 3D headset yet (and it looks ridiculous - check this out). My guess is that that will probably end up being more than $200.

What I personally think in this matter is this: people don't mind paying that much for a 3DTV. I mean, yes, $2000 for a good one is expensive, but I think it's the fact that a lot of people are uncomfortable with wearing the glasses. Which is ridiculous, seeing as how they are a thousand times more comfortable than the ones at the theatres. Once 3D TVs come out that don't need the glasses (like Nintendo's 3DS) and they aren't limited to certain viewing angles (dead-on centre, for example) I believe that we will see a bigger adoption of this new technology. Hopefully then Microsoft will see that it is, indeed, a marketing front.

As for the headsets, you can't really have multiple people watching something at the same time with just one headset, can you? ;)
FuRrY321
Anonymous
Thu, 29 Jul 2010 21:49
Forgive me, I see now that the Vuzix headsets allow a side-by-side 3D viewing mode. Now, if only they could provide full HD headsets for the price of the 310XL...
wTr
Anonymous
Sat, 31 Jul 2010 07:04
Since these headsets have two seperate screens for each eye, most of them are capable to split a 3d-video signal over those screens. If this is done well, I think this is the best way to offer 3d.
I did some further rechearch, and a big disadvantage of these headsets seams to be the low resolution. Under 500$, the maximum resolution one could get is 640 x 480 and between 500 and 1000$ you can get OLED op to 800 x 600. Full HD isn't affordable... (for a good overview with the right prices: link)
Indeed, only one person at once can use the screen. Not ideal for looking a 3d movie with your girlfriend :) But for gaming, I think that's not a problem. I wouldn't care for the looks either.

For gaming, I think the screen moving with your head combined with head tracking offers a big extra. e.g. in a racing game you could look into the corners like one would do in real live...

Another disadvantage is the compatibility with consoles... Head tracking isn't yet supported and getting the 3d video signal right seams difficult.
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