I agree with BetaBlocker I liked how they did it in Sonic Heroes, where they had the three different power types. I think for some parts of the future games they should go back to that, though give them a bit more of an upgrade or something, and let them have some kind of independence.
Iizuka?! You speaking about essence?! hahahahahaahahahah The first game with essence since sonic 3 & knuckles is sonic generations. and sonic 4 ep2 have good physics, but the level design is terrible. (50% of essence).
@Lucas_Hinz Few come back to such articles but... In the games between S3&K and Sonic Generations, Iizuka must have 'merely' worked on the Adventure games + Colours (more supervising) I think. If you consider Generations has essence, its modern part as well, so Adventure games have too. Or you don't consider its modern part as 'essential', then Generations gets a 50% as well. About Heroes: action, cooperation, same stages - different characters, very short cutscenes between 'zones' made of 2 acts... make a lot like the MegaDrive era. Even if they happened to be mere throwbacks, it's the same as what happens now. The 2D-to-3D conversion just fits the technology.
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Tails Flying and Knuckles Punching.