Daniel Brady

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During his career within the games industry, Dan has excelled as a Technical Director and team lead and, more recently, worked as Senior Software Engineer with Electronic Arts Canada, where he was responsible for recruiting and mentored several engineering teams for several successful titles.

In 2005 Dan co-founded Blue Castle Games, where his extensive experience leading large teams while meeting strict deadlines enabled him to bring increased predictability to the company's development process.

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Director 05 - ...